for the honor of france.

I’ve been telling you about how I’ve been playing PSP games during vacation, yes? Well, after finishing Crisis Core *tears* I went through a fictional history with France’s famous heroine, Jeanne d’Arc.

Developed by Level-5 — yep, the same guys who brought you Professor Layton, if memory serves me right — Jeanne d’Arc is a turn-based strategy game where you get to control Jeanne. Yes, you should say that with a French accent. It’s like Final Fantasy Tactics with some added bonus and wonderful anime cutscenes. In the game, France and England are at war, with France getting the short end of the stick. To make things worse, King Henry gets possessed by the baddest Reaper of all, Gilvaroth. You won’t tackle him until the end of the game so don’t worry. For now. Anyways, Jeanne gets chosen by a magical armlet which transforms her from an ordinary villager to a badass warrior.

The whole interface is pretty much user-friendly so I doubt you’d have any trouble going around. You won’t be doing much exploring here like other RPGs. You just have an Overworld *ahem* then places would crop up as you progress through the story. NOTE: Once you enter a stage and then saved the game, you won’t be able to return to the Overworld until you complete that stage. So I suggest go save outside or prepare a separate file for your stages.

Oh, right, the armlet. There are a total of 5 armlet wielders whom you’ll have to find as the game goes on. Each armlet has 3 gems max, except for the strongest one which has 5. Gems are acquired after story-stages or as rewards on bonus stages. Since they wouldn’t want your life too easy for you, each gem may only be used ONCE per battle so choose wisely. Plus, they come with a price. But once you get the knack of using them at the right time, I swear it’s going to help you a hell lot.

Another nifty feature in game is Skill Binding. Each character has slots for Skill Gems which increase when they level up. Skill Binding opens up somewhere mid-game. It allows you to bind gems to form more powerful gems. It’s kind of a trial-and-error process though, since you wouldn’t know what one and one will yield.

Unlike FFCC, Jeanne d’Arc cutscenes aren’t CG but are in anime format. There are times that the drawings become a bit lopsided and just horrible but it’s okay to look at in general. The character animations are cute and the armor design is just…wow. Beautiful. All in all, it’s a wonderful, challenging tactical game with an engaging storyline with plenty of plot twists. I can’t say if they’re predictable ’cause I don’t usually predict but hey, the battles are awesome and it’ll give your brain that much needed work.


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A shy and quiet person who loves anime, books and Japanese food.

2 thoughts on “for the honor of france.”

  1. Probably the most user friendly S-RPG that I’ve played on the PSP as of late (didn’t have to think about “move” points as much) but then again tactics was never really one of my strengths, lol

    Jeanne d’Arc is pretty straight-forward and fun (and I remember just loving the visuals back then – plus, Jeanne’s character design was pretty cute at times) I personally found the skill stone system to be very awesome, and it made casting roles on your party easier.

    A bit overlooked though, but still one of the better RPG’s out there ^^

    1. That’s true. It’s really easy to play. Minimum tutorials = more action. -keke-

      Yes, it’s a really fun and challenging game. Gives your brain some exercise. And I do love the visuals, especially Jeanne. Though I preferred her with her long hair, I have to admit that the short hair looked cool, plus the armorless top. XD I didn’t really use Skill Binding that much as I was already content with what I’ve equipped to my men so I kind of just used it to discover other stones. Hoho~

      I don’t think it’s overlooked, though. IGN’s included it among its top lists and I believe the reception was good. Maybe it’s just that not many people we know played it? ^^”

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